Allegra: You have to PLAY the game, to find out WHY you’re playing the game.
Ted: We’re both stumbling around together in this unformed world, whose rules and objectives are largely unknown, seemingly indecipherable or even possibly nonexistent, always on the verge of being killed by forces that we don’t understand.
Allegra: That sounds like my game, all right.
Ted: That sounds like a game that’s not gonna be easy to market.
Allegra: But it’s a game everybody’s already playing.
Ted: I want to put the game on pause. The game can be paused, can’t it? I mean, all games can be paused, right?
Allegra: Yeah, sure. But why? What’s wrong? Aren’t you dying to see what’s so special about the special?
Ted: I’m feeling a little disconnected from my real life. I’m kinda losing touch with the texture of it. You know what I mean? I actually think there is an element of psychosis involved here.
Ted: It’s none of your business who sent us! We’re here and that is all that matters… God, what happened? I didn’t mean to say that.
Allegra: It’s your character who said it. It’s kind of a schizophrenic feeling, isn’t it? You’ll get used to it. There are things that have to be said to advance the plot and establish the characters, and those things get said whether you want to say them or not. Don’t fight it.
Ted: Free will is obviously not a big factor in this little world of ours.
Allegra: It’s like real life. There’s just enough to make it interesting.